The Nail

A merchant ignores a missing nail in his horse's shoe, leading to trouble and a long, tiring journey home.

Once upon a time, there was a merchant who went to a big fair to sell his things. He had lots of stuff to sell, and by the end of the fair, everything was gone! His bag was full of gold and silver coins, and he was super happy. He put all his coins into a big bag, put it on his horse, and they started the journey home.

The sun was shining bright in the sky when the merchant stopped in a small town to rest. While resting, a helpful helper noticed something and said to the merchant, "Sir, there's a nail missing from one of your horse’s shoes."

The merchant looked at his horse and thought for a moment. He really wanted to get home before it got dark. "It's okay," he said to the helper. "The shoe will surely last until we get home. I'm in a hurry."

Later, they stopped again so the horse could eat and drink. Another helper came up and said, "Sir, a shoe is missing from your horse's foot. Should I take him to the blacksmith to fix it?"

Again, the merchant was in a rush and replied, "It's okay. We don't have far to go. The horse will manage. I'm in a hurry."

But oh, as they rode on, the poor horse began to limp because walking without a shoe was hard. Soon, the limp turned into a stumble, and before long, the horse fell down and hurt its leg. The merchant felt so sad and realized he should have fixed the shoe when he had the chance. Now, he had to carry the heavy bag of coins all the way home by himself, arriving very late and very tired.

As he walked, the merchant said to himself, "All this trouble came from just one missing nail. If only I had taken a little time to fix it, my horse would not have suffered, and we would have been home much sooner."

A merchant's horse stumbling on the road with one shoe missing a nail

Audio available for B1 version

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Word Finder
  1. Merchant:

    A person who sells goods or things.
  2. Fair:

    A large event where people sell and buy things.
  3. Helper:

    A person who helps or assists someone.
  4. Blacksmith:

    A person who makes or repairs metal things.
  5. Limp:

    To walk with difficulty because of pain.
  6. Stumble:

    To trip or almost fall while walking.
  7. Nail:

    A small metal piece used to fasten things.
  8. Journey:

    A trip from one place to another.
  9. Hurry:

    To move or do something quickly.
  10. Manage:

    To be able to do something, even with difficulty.
Understanding Questions
  1. What was the merchant selling at the big fair?
  2. Why did the merchant decide not to fix the horse's shoe when he was in the small town?
  3. What happened to the horse as they continued their journey home?
  4. How did the merchant feel after his horse got hurt?
  5. What lesson did the merchant learn at the end of his journey?
Reflection Questions
  1. Why did the merchant ignore the missing nail in the horse's shoe at first?
  2. How did the merchant's decision to not fix the shoe affect his journey?
  3. Can you think of a time when a small problem became bigger because it was ignored?
  4. What does this story teach us about the importance of taking care of small details?
  5. How might the merchant's journey have been different if he had taken the time to fix the nail?
Fable Quotes

"Small choices often lead to big consequences."

"Small neglects can lead to big regrets."

"To avoid regret, act with foresight."

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